World Of Warships Free Aurora
Nov 30, 2016 In the spotlight of the latest Naval Legends episode is the last ship of the Pallada-class protected cruisers, Aurora, which served during the Russo-Japanese War and. World of Warships - free online warships game battles based on World War 2 and the modern Navy from Wargaming. Read recent WoWS news.
World Of Warships Free Aurora Cruiser
2 years agoFree World Of Warships Account
Buyers Beware: Diana/Aurora
Hi. These ships are so similar I'm doing a double guide of some sort, and if the formatting is crazy, it's because I have no set way of doing these yet, so bear with me. If it's too unclear, I'll reformat it - they're still meant to be quick guides, not an in-depth analysis.
I don't have a funny skype quote this time around. /u/horsememes, step up your game.
EDIT: NEVERMIND WE GOT ONE [12:51:16] Mr Twisty: I dread the day you review an oddly shaped ship
Without any further ado, let's get the bad stuff out of the way first, as I like to do.
The bad stuff
They're protected cruisers. You know what this means by now, probably.
The greatest implication for the sisters' in-game performance is their absolute lack of any hull armour above the waterline, which renders them extremely vulnerable to overpen damage from BBs, regular pen damage from smaller guns and HE blasts. Just like Emden, Diana and Aurora bleed HP at worrying speeds.
No I'm fucking serious literally the entire hull is protected by 9mm armour this shit is pathetic. It's par for the course for Diana's tier 2 friends, but Aurora faces off against the much faster Tenryu and the much more durable St. Louis.
Both ships are slow. Reallyfuckingslow. They both cap out at a whopping 19 knots, which means they lag behind every other ship in their respective tiers, barring Katori and South Carolina for Aurora and Mikasa for Diana.
I dunno if it's the poor above-waterline armour or what, but both of them lose engines and steering a lot (like, almost DD-levels).
Russian tundras might be cold, but Diana and Aurora are more like California forests in that they burst into flames with little to no warning. A general tier 2/3 trait, but since the base fire chance modifier is affected by armour, their poor above-waterline armour makes them even more likely to burn.
Their main battery is composed solely of the absolutely ancient 6' Canet naval guns. Diana and Aurora truly are from a different era of naval warfare, just like Albany, and these guns best reflect that. Their shells are absolutely fucking awful, even by protected cruiser standards, with piss poor drag and low mass and krupp, which equals really low velocity and penetration, as well as low AP damage. (just to draw a real life analogy, the shells are a bit like /u/horsememes' weiner - low speed, low penetration, low damage.)
For being from a country that doesn't really like rainbows, Diana and Aurora's shells sure do rainbow a whole lot. The arcs are massive. I dunno why Russia still builds rockets cos they might as well just start firing Sputniks out of Aurora's guns.
Diana loses out on the sheer volume of gun her sister has for slightly improved range and a ton of 3' secondaries that just look pretty, but won't actually damage anything. It's like having a bunch of M3 Lees strapped to your ship, but also they have a dead gunner and a potato driver and they generally just really suck. 2.5km base range secondaries oh joy.
Diana also has awkwardly long rudder shift time compared to her tier 2 peers, and her turning circle radius is on the large side.
Aurora has a less than impressive HP pool. It's alright, but still lower than St. Louis' and Bogatyr's.
Xbox hueg citadel. Well, relatively speaking, not really but it somehow feels bigger on Diana and Aurora. This is probably because other protected cruisers in these tiers are either St. Louis or have a flat armour deck level with the waterline that has a tendency to bounce shells a lot, whereas Diana and Aurora have their armour decks raised slightly above the waterline, with a strip of thick-ish but flat armour protecting the exposed bit.
High freeboard means big target.
These ships just feel really generic and boring in general. There's no real flavour to them (apart from rainbow flavour) and it always feels like you'd be doing better in a friggin St. Louis or Bogatyr.
Low-tier cruisers with low-tier cruiser woes: supermassive HE spam, torps everywhere, disappointing XP and credit gains.
Diana looks like a fucking olive. The camo is gross, unless you're into camo green covering your entire ship.
But IT'S NOT ALL BAAAAAAAAD~
The alright stuff
The HE shells are generally bad but the alpha and fire chance are okayish. Not good, but not awful either.
Diana has an obscenely large HP pool for a tier 2 ship, second only to Mikasa, with something in the region of a 4k HP advantage over the next best ship.
Both ships have pretty decent range, with Diana having the longest range of any tier 2 ship at 11.8km. Their slow speed means they need it and you'll be hard pressed to use the range due to the arc, but once you get the lead down, Diana and to a lesser extent Aurora have a varying amount of time to get free damage in on approaching enemies.
Aurora is fucking covered in guns. I love protected cruiser designs. It's just a shitty, goofy looking ship literally covered in open (best case scenario, shielded) gun mounts. Turrets are for assholes.
What this means is that just like St. Louis, Aurora can fling frightening amounts of shells downrange and switch targets very easily due to the lion's share of her guns being mounted along her broadsides, not on the centerline.
Diana has pretty decent ROF, given her 5-gun broadside and range.
Diana's secondaries look really funny when they fire, seriously.
Aurora turns on a dime! Ironic, since she wasn't on a coin but Diana was. She's tied for second best rudder shift among her tier 3 cruiser peers, and has a very tight turning circle of exactly 400 meters.
Even with the weird slightly raised armour deck they're still protected cruisers dwelling in tiers where everyone's AP fucking sucks so they're still annoying to actually citadel.
Like with Emden, the arcs might occasionally work out in your favour because you'll be rainbowing your shells straight onto people's decks, where they'll do more damage.
Tier 2/3 HE is generally just really fucking shit so you won't permanently lose any guns.
Aurora has AA. Take that as you will.
Aurora has preferential MM, and won't see tier 5 battles, unlike the other tier 3 cruisers.
Aurora has friggin pimpin' camo. Her blue stripes look very clean and aesthetically pleasing, and the white superstructure really accentuates the hull colours. Not as cool as the pure white of Albany and Emden, but pretty nonetheless.
Both of them have cool-looking bow crests. Not as gaudy as Albaeny's, but they're there and they look cool.
The history stuff
Diana didn't do a whole lot of note apart from losing to the Japanese and later the Germans, and getting her officers murdered during the revolution.
Aurora also lost the Japanese, but has a lot more of note going.. Both historically significant things and historically hilarious things. First, she was part of the Baltic fleet that was sent to reinforce Russian naval forces leading up to the Battle of Tsushima, an epic adventure and one of the altogether most hilarious episodes in naval history where she ended up being shot at by friendlies on two separate occasions during the journey. I'd love to tell y'all the tale of the Baltic fleet but I'll sae that for another day.
Secondly, it was Aurora's forecastle gun that fired the first shot of the October Revolution, a series of events that drastically changed the world's geopolitical, cultural and military landscape. This was the reason I bought Aurora almost immediately when the game went into OBT.
In summary
They're just dead average tier 2/3 protected cruisers.
Diana has a distinct advantage over her peers in her range and HP pool, giving her a semblance of a unique identity.
Aurora is just St. Louis without armour, and pretty average as far as tier 3 cruisers go. Nothing too bad about her, but nothing really good either.
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The main thing is that they're so generic. There's nothing that really makes them fun or relaxing to play. Emden's ROF gives me a good chuckle every time. Tachibana has dumb AP. Diana and Aurora are just bland.
If you're looking for a good ship: .. Palisade decision tools crack keygen serial. Diana, maybe, but then again, tier 2. Aurora? No.
If you're looking for an XP/credit grinder: Aurora sits at tier 3, where she earns an almost passable amount of XP and credits, but overall I'd say no, especially with a much better VMF cruiser sitting only two tiers higher.
If you're looking for something silly and/or fun: meh. The pile of guns is fun for a few battles, but St. Louis also does that, and the shitty arcs will just frustrate you, especially with Diana's range advantage.
If you collect premium ships or just enjoy low tier play: sure, go for it. They cost the same as a single McDonald's meal and will not give you stomach aches and/or diabetes, and are also infinitely prettier to look at.
If you're looking for something historically significant: get Aurora literally right now what the fuck are you waiting for. She also still exists as a museum ship, which makes owning her a lot cooler to me.
My real life surname is postscript.
This was originally meant to go up on tuesday because these take an hour or two to write and I realised I'd still be writing these next year if I do one weekly (hyperbole, but there's a lot of premium ships), but some stuff happened.
Namely, my week's been garbage. That's why the usual humour and flair might not quite be up to standard. I felt so utterly worthless on tuesday writing guides was the last thing on my mind, and the rest of the week hasn't been a whole lot better. I just didn't want to skip today's guide because I don't want to break my schedule two weeks after setting it. I still hope y'all get some use or at least a chuckle out of this guide. If it helps one person or makes them laugh, I've done my job.
Shell attribute list is still coming but woah man I just haven't felt like working on that this week, and it's so much data I'd be bound to fuck it up in my current state of mind.
As always, if there's typos or formatting errors or blatantly incorrect shit, poke me and I'll fix it asap. <3